2D Animation


During my internship with Fantazm I’ve worked most of the time on two-dimensional animation. For the project I was placed on I had to create animations out of loose parts. I had around ten human parts, eight chicken parts and four mouse parts. These characters where to be animated without drawing new images. The result on the chicken and the mouse can be seen in the sample above.

Caveman parts

During the project I worked most of the time on the concept and the animations. I wrote the first versions of the game design document and thought of items for the artist to create. Then I focused on the animation of the parts created by the artist. A pity the project was canceled before completion.

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